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SOUND DESIGNER
Jesse Jones
AAA game
08
YEARS IN GAME AUDIO
02
AAA GAMES
15
GAME PROJECTS
Demo Reel
Goku Angry Kamehameha Sound Redesign Video
Unreal Wwise Technical Audio Demoreel
Anthem Sound Redesign Video
Portfolio

Skill & Tools
Skills
Sound Design
Custom sound design and bespoke assets that match the aesthetic quality and ambition of your project.
Field Recording
Armed with some knowledge and good practices around field recording, we can build into a project a method of capturing original material that matches the project's vision.
Dialogue Editing
I pride myself on making dialogue sound very good wherever possible, whether that means RXing out flaws, editing together the best takes, this is a process I like to ensure is done with exceptional care.
Audio Implementation
Creating unique pipelines with all conventional audio middleware or just with good design philosophy in mind is something I take great pride in.

Reaper

Izotope RX

Wwise

FMOD Studio

Unity

Unreal Engine
Source Control Software
Perforce, Plastic SCM, SVN, Github Desktop, Sourcetree
Mentorship
If there is one thing I believe in more than anything else, it has always been the concept of 'pay it forward'.
For any up and coming, new or aspiring sound designers out there, I would be happy to hop on a call to impart some of my knowledge and share what I have discovered here in my tenure with you.
This is something that I offer free of charge, but depending on how much of my time that it takes I may ask to be compensated for it at some point. Get in touch if you like to create or implement sounds! I would love to hear from you.
Libraries


Sound Libraries
As a result of my field recording excursions, I have recently published my first sound library on various digital vendor platforms; European Pistols & Sidearms. As of January 2025, I have started the new year off publishing Golden State Mustang.
More libraries to come in the future.
Click the links below to hear my work:
About me
I'm Jesse Jones
My name's Jesse and I'm from Ontario, Canada.
What I find most interesting and exciting to create, is thought-provoking sound designs, beds of ambiance, and accents to the game world(s) and environments.
Some games that have had the biggest influence on my personal audio journey are: the Mass Effect franchise, Metroid series, and Silent Hill series, I have a penchant and affinity for both the horror and sci-fi genres.
These, among others, have proven how integral and synonymous sound/music can be to the identity of the game, as well as, to the overall experience enjoyed by the player. That is what I aim for in my own work.
Let's enrich our games with powerful, evocative, and innovative sound.
PS, I'm now open for new opportunities!
Let's have a chat: jessejones399@gmail.com


Contact
Contact me
Please contact me for more information, or to chat a bit more about your project's bespoke needs.
I will respond at the earliest convenience.

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